![wii u homebrew channel usb loader gx wii u homebrew channel usb loader gx](https://assets.rbl.ms/23818517/origin.jpg)
![wii u homebrew channel usb loader gx wii u homebrew channel usb loader gx](https://i.redd.it/q9z8jl0613f21.jpg)
Per-game settings aren't a huge deal because virtually all gamecube games look fine with the widescreen patch enabled. It isn't a big deal as I already have the nintendont forwarder that I made with my own extracted code and then forgot how I made it. The only reason for the gamecube games on the SD card is for the option for gamepad controls, a 256GB card will hold a bunch of games, can upgrade it later to 512GB.īut does anyone have the USB Loader GX injected WiiU forwarder already made? I don't know if I will be able to make it myself, I have a lot of trouble getting some of these things to work when it comes to compiling hex scripts or whatever.
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Then on a second HDD the Wii U installed games. I would buy a very large SD card and fill it with my favorite gamecube games, then on the HDD I would have the Wii games and then the rest of the gamecube games. What usb loader gx gives you though is per-game Nintendont settings, like windscreen patch on one game but not another. There is the injected nintendont forwarder that does the same thing, which I am using and it's great fun playing gamecube games with the gamepad with widescreen patch. I actually don't mind the SD card and Gamecube game only limit to be that big of a deal. I've been getting into WiiU modding and I have the same question.